Mischief & Anarchy blaster set
This blaster set was a first for our game, I had wanted to add dynamic holsters to SWTOR for some time. I worked with our engineering team to implement a feature that would spawn a holster asset via the FX system, and attach it to the correct stow point on the character depending on if the pistol was left or right hand equipped.
I enjoyed the material and texture work on this very much. I hand painted the metals, plastic, wood and leather.
I had built the blaster pistol in real-life first as a physical concept model before I began modeling it in 3d for the game. I started with an Airsoft Luger P08, added a custom machined scope rail, vintage scope mount, and scope.
I modified a vietnam-era muzzle device I had laying around for the blaster muzzle. I also brought the physical pistol in to the audio department at BioWare, and had the audio folks record it firing for the in-game audio associated with this set.
This blaster set with holster ended up being the highest value weapon set in SWTOR history at the time.